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Media & Entertainment

Global OTT Subscription Video on Demand (SVOD) Market: Size, Trends & Forecasts (2017-2021)

Price: US$ 1,500.00 | Pages : 81 | Publish Date : Nov 2017

The global OTT SVOD market has increased at a significant CAGR during the years 2010-2016 and projections are made that the market would rise in the next four years i.e. 2017-2021 tremendously. The OTT SVOD market is expected to increase due to growth in GDP per-capita, increase in number of smartph...

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Global Online Gambling Market: 2017-2021 Edition

Price: US$ 800.00 | Pages : 67 | Publish Date : Sep 2017

The global market for online gambling has increased at a significant CAGR over the years 2010 to 2016 and projections are made that the market would maintain one-digit growth rates over the next five years i.e. 2017 to 2021. The global online gambling market is supported by various growth drivers su...

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Global Concert Market Size and Forecast (2017-2021 Edition)

Price: US$ 800.00 | Pages : 43 | Publish Date : Sep 2017

Global concert market has increased at a significant CAGR during the years 2011-2016 and projections are made that the market would rise in the next four years i.e. 2017-2021 tremendously. The concert market is expected to increase due to growth in urban population, improving global infrastructure, ...

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The US Trade Show Market: Size, Trends & Forecasts (2017-2021)

Price: US$ 800.00 | Pages : 57 | Publish Date : Aug 2017

Trade shows refers as the physical events, provides a platform or forum where companies in a specific industry gather to exhibit their products and services. The motive of trade show is to generate leads, make contacts and connections, and grow distribution channels....

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Global Esports Market: Size, Trends & Forecasts (2017-2021)

Price: US$ 800.00 | Pages : 64 | Publish Date : May 2017

The esports games generally falls into four types of genre based games namely; fighting games, first person shooter, real time strategy and multiple online battle arena games. Esports video games are designed on the basis of the platform on which the game is to be played : online, spectator mode or ...

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